Android App is unusable
Answered
I am not able to use the Android app at all, even after a big amount of de-installs and installs. It crashes as soon as it tries to download anything. New 1.6 is not better, but even worse.
To give you some context, mobile devices (both iOS and Android) cannot cope with large amounts of data processing.
The limit seems to be around 75k tracks, before white screens and reloading occurs, particularly while syncing from the cloud.
Desktop computers are different and can handle much more, due to far greater CPU, memory and cooling capabilities.
If you have a large library, you're basically hitting the limit that your phone can handle. We believe the system kills the app's process to avoid overheating and memory issues.
Maybe this info helps?
Remko
MIXO team
To give you some context, mobile devices (both iOS and Android) cannot cope with large amounts of data processing.
The limit seems to be around 75k tracks, before white screens and reloading occurs, particularly while syncing from the cloud.
Desktop computers are different and can handle much more, due to far greater CPU, memory and cooling capabilities.
If you have a large library, you're basically hitting the limit that your phone can handle. We believe the system kills the app's process to avoid overheating and memory issues.
Maybe this info helps?
Remko
MIXO team
Hi there,
What version of Android are you using?
How many tracks do you have in your library?
Remko
MIXO team
Hi there,
What version of Android are you using?
How many tracks do you have in your library?
Remko
MIXO team
To give you some context, mobile devices (both iOS and Android) cannot cope with large amounts of data processing.
The limit seems to be around 75k tracks, before white screens and reloading occurs, particularly while syncing from the cloud.
Desktop computers are different and can handle much more, due to far greater CPU, memory and cooling capabilities.
If you have a large library, you're basically hitting the limit that your phone can handle. We believe the system kills the app's process to avoid overheating and memory issues.
Maybe this info helps?
Remko
MIXO team
To give you some context, mobile devices (both iOS and Android) cannot cope with large amounts of data processing.
The limit seems to be around 75k tracks, before white screens and reloading occurs, particularly while syncing from the cloud.
Desktop computers are different and can handle much more, due to far greater CPU, memory and cooling capabilities.
If you have a large library, you're basically hitting the limit that your phone can handle. We believe the system kills the app's process to avoid overheating and memory issues.
Maybe this info helps?
Remko
MIXO team
Okay, I had my whole collection (70000 Tracks) envolved, now I am down to 7000 as my main 'DJ Collection' (5 stars).
Okay, I had my whole collection (70000 Tracks) envolved, now I am down to 7000 as my main 'DJ Collection' (5 stars).
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